This 'building' wants to get out of the big city: off to the rolling hills, farmlands, and windmills. Let's go!

Take control of a building who will run into some other anthropomorphic buildings on their way out of town.

Note -> The game was developed for the GMTK Game Jam 2024. Also, there appears to be visual FLICKERING with the buildings (Z-depth fighting).

Keyboard & Mouse Controls:
WASD: Tank control movement
Arrows: Camera oriented movement
Shift: Run
Right Mouse Button: Zoom
O/P: Switch camera type (Fixed Cam & Third Person)
Left Mouse Button: Selects Ui
Esc: Pause game

Gamepad Controls:
DPad: Tank control movement
Left Thumbstick: Camera oriented movement ** [This seems to be inverted?? Not on my local build...]
Right Shoulder/Left Thumbstick Click: Run
Left Trigger: Zoom
ButtonWest/North: Switch camera type (Fixed Cam & Third Person)
[Not currently mapped to select ui]
Start: Pause game

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Asset Credits:

Dialogue System
By: Pixel Crushers

Ultimate Character Controller
By: Opsive

Poly Megapolis City
By: ANIMPIC STUDIO

Total Music Collection
By: Muz Station Productions

Volumetric Light Beam
By: Tech Salad

MicroVerse (& MicroSplat)
By: Jason Booth

DoTween
By: Demigiant

Asset Inventory 2
By: Impossible Robert

Final IK
By: RootMotion

Low Poly Buildings
By: Triangularity

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Life changing